.p, Battle Files 'n Milkshape 3D

  • Thread starter Thread starter Alhexx
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Aaaah!
I'm so terrified...Wait...
What am I supposed to be terrified about again?
 
Alhexx: I'm really really sorry for that mistake of mine. I hope i wrote your name right this time.And about that problem with colors - I think i fixed that problem, I have set ambient light to light gray so colours should look better now. Try to download it and run it again please.
 
I'm downloadin' it right now. Gonna test it. Sound good. I think I have to add this 'Import whole Model' Option, too, but I'm havin' some problems with my hardware right now, so there poyysibly won't be any new realease next days... - Alhexx
 
Hehehe...I'm back again
http://alhexx.tripod.com/smileys/heh.gif" border=0>No Update for 8 days, but now there's a new version of ultima available. I've added an option to save the models. I hadn't had enought time to test it properly, so it'd be fine if someone could give me a feedback.

BTW: I've found some smileys on the web:  [url="<a]http://alhexx.tripod.com/smile.html[/url]" TARGET=_blank>http://alhexx.tripod.com/smile.html  

- Alhexx

- edit -
DAMNIT  :x
Forget 'bout these smileys, tripod doesn't want to view them...

[This message has been edited by Alhexx (edited June 24, 2001).]
 
Yo I can see those simleys just fine.
http://alhexx.tripod.com/smileys/heh.gif" border=0>
 
Hmm, that's strange...the only thing I see is a 'X'...BTW: I think I'll have to change my web server...

- Alhexx
 
Take a guess...
yeah, right, new Ultima version (ßETA 9)This time I've added the converter options (w/ new annoying message boxes  :wink:)

- Alhexx
 
darkness: Alright, listen up:
I've programmed a 'p-preview darkness edition'. This is the p-preview app, but it writes all action into a logfile(named 'LogFile.txt') in the path of p-preview.
You could do me and you a favor and try it. When the program crashes the logfile will not be completed, so I can see where the program crashed.
 [url="<a]http://alhexx.tripod.com/apps/ff7/p-preview_darkness.zip[/url]" TARGET=_blank>http://alhexx.tripod.com/apps/ff7/p-preview_darkness.zip
Mail the logfile to me, so I can take a look at it.

- Alhexx
 
Identity Loaded
Setting Up Zoom, Angles etc...
Setup Completed
Drawing Triangles...
*CRASH*
 
alhexx: ask qhimm to put your 'smiles' to his location. I liked some of them.
 
darkness: Hm, Ok, I'll take a look at this...
mirex: That's an idea. Perhaps I'll ask him...but if u like them, why don't you ask him? - Alhexx

BTW: We're moving up to the 200 members border  :wink:
 
darkness: Alright, download the file listed above, I've updasted the file. The app is almost the same; I've added one new entry in the logfile.
The only thing I found out 'till now is that the app crashes using OpenGL commands...but this doesn't really help us...Check if the app crashes after 'Beginning Triangles-Mode..." or after "Drawing Triangles..."

BTW: Do you have the newest OpenGL drivers? If not, try to download them anywhere...

BTW 2: Why don't u finally register? U'r postin' much, so...

- Alhexx
 
Setup Completed
Beginning Triangles-Mode...
Triangles-Mode Running
Drawing Triangles...
 and yes, i have the latest drivers for my 3d accelerator
 
Where can I get a copy of battle.lgp ??
I have also been trying to look for a program that extracts files from PAC files from my street fighter ex game. can anyone help? yeah it is sorta off topic.
Ultima works pretty good now, but the convert to ascii doesn't really work on my computer, I have O/S: Win98
 
Blue lotus: battle.lgp should have anyone who has final fantasy 7, so try your friends... and it is about 40MB i think.
And about Street Fighter, how big is that PAC file ? If it is not too big, (more then 1MB) send it to me, and ill look at it.
 
Since I'm back again, I've released a new Version of Ultima (Beta 11). I've added some new options, so download it - I think it's worthy...Darkness: Sorry, for not replying so long, but I couldn't - I had no internet connection. I'm going to release the source code of the viewer, so you can program a little bit. Perhaps you'll find the error faster than me...

- Alhexx

- edit -

I've uploaded the source for p preview.
Maybe you'll take a look at it, Darkness...

[This message has been edited by Alhexx (edited July 28, 2001).]
 
Darkness: Do you have a mainboard with Intel LX chipset and a Nvidia TNT2 (Ultra) Card?Darkness: Try this:
glColor3b ColorR(PolyP2(n%) + value3 * 2), ColorG(PolyP2(n%) + value3 * 2), ColorB(PolyP2(n%) + value3 * 2)

The colors should get screwed up, but it should work...
---------------------------------------------

Hey Fice: OpenGL-related question(s):

How do I put textures on the model?

I've had a look at some files, and I think that value3 could have anything to do with textures, but I'm not sure...to find it out, I'll have to know how to handle textures under OpenGL.

Oh, and BTW: How do you view the .tex files? Converting 'em first to .bmp format and then view them? Or view them directly? Is there any Option for viewing/converting the files in your ficedula.dll or ficeconsole.dll?

- Alhexx

- edit -
Corrected OpenGL-Syntax for Darkness


[This message has been edited by Alhexx (edited July 29, 2001).]
 
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