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Hellbringer616
Guest
To quote myself when i saw those beaches "Oh god jesus those are beautiful" sorry nerd moment 
i agree, then blends could be better. I already have a 25.00 gaussian blend(in GiMP, not PS) on the alpha mask that separates the two. Anything more and the mis-matching becomes very apparent between texture slices. I'm working on making it better, but the absolute randomness of worldmap texture placement is a helluva mountain to climb. And my OS is XP/w SP3.dont make this an absolute i'm on a computer with a really bad screen, and the images seem dark, but i'd say add a slight bit of gaussian blur between the sand n the grass.
Nice. Absolutely nice.![]()
preliminary shot of Cosmos canyon. looks kinda wierd because everything turns red in that area. 3 more texture to go and all the canyon textures will be finished.
lee
awesome, i know your good at working with them already so I'm exctited to see what you come up with.I'll do a vector trace in the next couple days, no worries.